El Capitan Xcode

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I'm just starting to learn iOS development. I have an old macbook pro that is running El Capitan (10.11.6). I was reading that the last version of Xcode that would be compatible is 8.2. If there is a later version that will work fine, let me know. Feb 12, 2014 From MacOS Monterey, Big Sur, Catalina, Mojave, High Sierra, Sierra, OS X El Capitan, Yosemite, Mavericks onward, this is now easily possible directly and without installing the entire Xcode package first, no developer account is required either.

  1. El Capitan Mac Os
  2. El Capitan Xcode Version

Installing Homebrew on Mac OS X prior to El Capitan (that is Yosemite, Mavericks and others) used to be a breeze. But with a new change in OS X El Capitan called SIP - installing Homebrew has become a bit complicated.

You need not worry, I have got you covered.

There are two parts to this tutorial. If you want to uninstall or delete Homebrew first and then re-install it on El Capitan then follow Part 2 of this tutorial below. However, if you are doing a fresh installation of El Capitan then follow the steps outlined in Part 1 of this tutorial.

Happy Brewing!

Part 1: How to install fresh copy of Homebrew in OS X El Capitan

Step 1 - Install XCode by downloading it from here. This is needed for installing the XCode command line tools which in turn is needed by Homebrew. You might skip this step if you already have XCode installed.

Quick Note - If you already have XCode installed then go to STep 2. Also, You can skip this step and jump to Step 3 instead and see if the Homebrew installer complains about XCode command line tools. If it does, then come back to this step and continue.

Step 2 - Install Command Line tools by running the following command in terminal:

Step 3 - Now, you need to get a fresh copy of Homebrew and then run the install script. You can perform both these tasks using this one command in the terminal app:

If it complains about permission issues, then you have to fix it before you can continue. This is an additional thing that you need to do in Mac OS X El Capitan because Apple introduced this new feature called System Integrity Protector. Here is a guide to how you can fix this permission issue with Homebrew on OS X El Capitan.

After you have fixed the permission issue, re-run the command above in the terminal to begin the Homebrew installation process.

El Capitan Xcode

Step 4 - Run the Brew Doctor utility to check for issues or warnings in the terminal

brew doctor

If it shows errors, then you need to fix them before you can continue. You might, however, skip any warnings that the doctor tool shows.

All the apps and libraries that you install using Homebrew are located in this folder: /usr/local/Cellar

After Homebrew is installed, you can use some of the following commands to perform different tasks with it:

  1. You can search for an application using: brew search
  2. You can install a new application using: brew install <application-name>
  3. In order to list all apps installed by Homebrew, you can use: brew list
  4. For removing an app installed via Homebrew: brew remove <application-name>
  5. Homebrew can be updated using: brew update
  6. man brew will show other switches and command options for Homebrew.

Part 2: How to uninstall and re-install Homebrew in OS X El Capitan

Step 1 - First you will have to delete the Cellar folder of Homebrew that is usually available in the /usr/local folder. To do this, you need to run the following command in the terminal:

rm -rf /usr/local/Cellar /usr/local/.git && brew cleanup

Please note - If the above command throws a permissions error then you need to read this article to fix the Homebrew permissions in OS X El Capitan.

Step 2 - Install Xcode & XCode command line tools. This is an optional step but for many users, installing the tools mentioned in this step is mandatory. So in order to check, if you have to really perform this step, what you can do is quickly skip to Step 3 and run the command mentioned on that step - if you see success then you can safely skip this step, else continue here:

First download and install Xcode from this link - https://itunes.apple.com/au/app/xcode/id497799835?mt=12

Next, install Xcode command line tools by running the following command in your terminal:

If it complains about permissions, then use sudo and run the same command again.

Step 3 - Now that you have a cleaned-up Brew data folder, you need to fetch a fresh copy of Homebrew and start the installation process by running this command in the terminal:

You might be prompted for your root password and when that happens, enter the password and continue. You can find some sample output towards the end of this post.

Step 4 - After the installation completes, you should run the doctor utility on brew to see if there were any issues with the Homebrew installation. This can be done by running the following command:

brew doctor


If it returns any error, try fixing them. If you see just warnings then you could ignore them.

At this point you have succesfully installed Homebrew on El Capitan and you can use the commands mentioned above to perform various operations.

Some sample Outputs:


I am not even going to explain how much work it was to get El Capitan on a 2009 Mac mini. Nor will I discuss how ridiculous it was to replace the HDD with a SSD as the boot drive without having the original disk and without cloning. It's been a pretty interesting 24 hours since getting this machine and staring at screens going through issues I've never experienced in decades of Windows PCs.

El capitan xcode version


El Capitan Mac Os

So,to give a backfround, all I wanted to do was test build projects right? All I wanted was a very cheap $99 way to test out my projects on iOS as I plan on releasing my games on the platform in the future. I do not want to hear about how I should have bought a computer that costs 5x as much to do these test builds.

Anyways I got unity installed and was going to deploy a sample project. Can anyone explain to me why the version of xcode on the app store doesn't support El Capitan? See, I can't figure it out because if there is anything I now know about code now it is that legacy platforms can run our application, just without all the newest things.

El Capitan Xcode Version

So, am I missing something like usual or is there really no way to make this work? How can I get old versions of xcode so I can just test out my projects. I am not asking for a lot here. Any help would be greatly appreciated...honestly I am about ready to break down if I just wasted around 14 hours getting this far. Thank you so much for your time, I await your answers.